New Update: Lighting and Abilities
Rogue Ruins » Devlog
For this week's Rogue Ruins update: Lighting! As I learn about unity I discovered that lighting, I personally feel, makes things look 10x better. Another comment I got earlier was that the enemies were too close together! I spaced them out a little bit better this time.
ALSO: Abilities have been in the game, I just didn't unlock them for you yet, which in hindsight i realize is pretty counterintuitive to a demo of the game.
Files
Rouge Ruins v2 (Latest) 63 MB
Oct 26, 2020
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Rogue Ruins
2D Platformer with challenging enemies, bosses and new and interesting abilities! [First Prototype]
Status | Prototype |
Author | Kene Ndili |
Genre | Platformer, Adventure, Role Playing |
Tags | 2D, Arcade, Atmospheric, Exploration, Ludum Dare 47, Retro, Singleplayer, Unity |
Languages | English |
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